Cellular Automata
Conway's Rules with One Change
I built this simulation to see what happens when Conway's Game of Life gets a small source of randomness. Each turn gives every cell a slight chance to switch state, so stable patterns eventually move or disappear.
Source Code
The source code is on GitHub.

Game
Unpause the simulation and click the grid to place live cells. The mutation rule prevents settled patterns from remaining static forever.
Installation
Download the repository and run the executable for your operating system.
Implementation Details
The C++ simulation code is in root/src. The Godot interface and GDScript code are in godot.